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Autodesk fbx for mac

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Seems like versions 3.0 and up use a different FBX sdk.

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Made sure there was no Fb圎xporter folder before installing - after each uninstall, I shutdown Unity, rebooted, and verified no Fb圎xporter existed.Įdit2: Thankfully 2.0.3 still works, but it seems less robust compared to how stable it was on works Therefore it would be ideal if I could get this to work by making some change locally.Įdit: Same issue happens on both 3.0.1, and 3.0.0. We'll be stuck on this version of the engine for at least a few months. This issue happens with Export Format set to Binary or Ascii.

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Result: Export button blinks no Cube.fbx is exported. It was so useful I used it all the time.ĭoesn't seem to work at all in 2019.3.2f1.ġ) Enable official FBX export package via package managerĢ) Select the thing(s) you want to exportĤ) Click on Export (with the default Assets folder set as the export path).ĥ) Click Overwrite if prompted a file with the same name already exists.Īfter doing steps 1 to 3, I tried changing the name of the export file and clicking export.ĭid steps 1 to 4 on a default Unity Cube.